The Hall of RPG Oddities: The Arduin Grimoire (Okay there is ONE NSFW image in this because I got bored and ran out of pictures). Volume 1 of David Hargrave’s classic Arduin Grimoire series, published in during the Original Dungeons & Dragons period. Old-school D&D at its best!. Often you’ll hear old gamers enthuse about this booklet. Just as often you’ll hear somebody vituperate it as useless. Maybe both are correct.
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More than of the most powerful magiks ever writ. I similarly borrowed the Arduin books and copied parts of them as well — since they were written in more or less stream of consciousness style, broken up into individual sections and horrifically organized see belowit was easy to copy only those portions of the books that interested me, such as the pages that had naked women on them.
I intend to read your Balanced Sword books the instant I can lay hands on a copy. Anyone inside it goes insane? This article is about the role-playing game. Hargrave was very active in the role-playing community. Robert Bonnlander marked it as to-read Jun 18, The bridge will carry any weight, and it cannot be hit by non-magical things. I don’t know if anyone today, reading those little pamphlets for the first time, can understand why they had such an impact on me and others — today the standards are so much higher, and Dave Hargrave’s lessons, such as they were, have been absorbed so thoroughly that they will hardly seem so revolutionary now as they seemed then.
Open Preview See a Problem? November 26, at From all I read you seem like the official Dream DM where everything would just be an awesome blend of well thought out role playing and action packed combat… man I wish I could play in your group!
FantasyScience FictionHorror. Thanks for telling us about the problem. New games seek freshness by colliding genres, so cowboys meet the undead, magic meets cyberpunk, and so on. Was and still is a great inspration.
The Arduin Grimoire Volume 1
Hargrave developed them all separately, then pasted them together for the book. Over the years, Hargrave created the missing rules needed to make a stand-alone game. A separate spellfinder, with over a thousand entries. Book Book Two – Resources “Here is Arduin, the renowned fantasy role-play system, totally revised and reorganized.
Grimire removed that foreword from later editions. June 24, at 4: Will rated it it was amazing Jan 30, And so it goes — Rune Weavers are spellcasters, but it takes them one round per spell level to cast, and they get more spell points than regular casters.
Once subversive, the Arduin Grimoire’s influence reaches today’s games
And the fun continues when we actually start casting spells. In all the time I knew him he never made that claim, and in due diligence I would have expected such a claim to be asserted. Created by Hargrave as a tongue-in-cheek tribute, the adventure itself was essentially a quest to gain life-prolonging treasure while avoiding Mazmanian’s wandering Avataran extremely powerful Lich -like entity who would either attack or help a party on random percentage roll.
Goodreads helps you keep track of books you want to read. Some years later, Dave Hargrave returned to make more in the series, having revamped his own system. Within those pages — printed in a font very nearly microscopic — lay everything from new character classes the Star Powered Mage, the Techno, and others to unique new monsters, magical items, demons, special abilities charts, critical hit charts, and even general musings on the “art” of gamemastering.
There were third-party adventure packs many from “Judges’ Guild” before their collapsebut I hadn’t seen so comprehensive an addition to the game itself before.
There is little doubt that Arduin strongly influenced my development of Zarathan, especially early on although Zarathan went its own direction as time went on. February 14, at 8: But the specific rules hardly mattered.
Greg Espinoza contributed many of the Arduin covers and interior illustrations close to 80 grimoure from approximately to August 28, at 2: Over 50 different kinds of armor. Most vegetation is petrified.
The Arduin Grimoire Volume 1 by David A. Hargrave
Paperback95 pages. In the pages of The DragonGary attacked spell points, critical hits, and other rules that Hargrave offered as improvements. I was later to learn that Hargrave had presented this eccentric collection of supplemental materials to Chaosium as a self-contained gaming system, but that it had been rejected, triggering a feud between Hargrave and Greg Stafford that was to last for years.
I controlled spells as the DMG suggested. An illusionist casts the image of a bridge across the deep chasm and presto!
This table gives some other goofy results, like a dancing vorpal crossbow or a battleaxe of elemental conjuring. A modular format, allowing use of parts of the system with many other popular role-playing systems. Matt added it Jul 30, Check out this grimolre entry: The party has awakened, unspiked the door, eaten a hasty breakfast and is preparing to set forth once more.
I keep coming back to how rigid TSR was growing at this point, and how imaginative and unfettered the rest of the growing gaming industry had become. Hell, not even Gandalf could have pulled that shit off. This has always been something of a sore point in roleplaying, since females invariably are given girmoire Strength and Constitution scores than males, but usually higher Intelligence and Charisma.
Arduin, by its ardui nature was and remains lethal in the extreme. Now I admit that I skipped most of the next section, packed with combat charts, guidelines for melee and missile combat and other stuff that I never really cared for in the first place. The Arduin Grimoireby Dave Hargrave.